Skip to main content

Perlin Noise

PrimitivesPalette nodePerlinNoise

Fractal (fBm) Perlin Noise noise. Height in [0, 1]; slope is the raw gradient magnitude.

Inputs

0

This node has no inputs.

Outputs

2
Heightheight
Heightfield
Slopeslope
Heightfield

Parameters

7
ParameterTypeDefaultRange or choices
SeedseedSeed1337—
FrequencyfrequencyNumber40.1 – 64
Offset XoffsetXNumber0-256 – 256
Offset YoffsetYNumber0-256 – 256
OctavesoctavesInteger41 – 8
LacunaritylacunarityNumber21.5 – 4
GaingainNumber0.50.1 – 0.9

When to use​

Use it near the start of a graph as an independent source. Branch its outputs when the same pattern should drive both shape and masks.

Example connection:

Perlin Noise · Height → Adjust/Autolevel → Build Map · Height

Notes​

Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.