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Weather terrain with erosion and thermal or coastal processes.
3 nodes
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Coastal Erosion
Cuts an ocean-facing wave terrace into low coastal ground while leaving inland terrain and enclosed lakes alone. Erosion is a reusable mask for cliffs, beaches, and exposed rock.
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Erosion
Carves gullies and dendritic drainage from the input's own slope. Not a simulation: every pixel is evaluated independently, so cost scales with resolution alone.
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Thermal
Weathers slopes past their angle of repose, collapsing them into talus. Softens crests, builds scree fans below faces, and reports how much material settled where.