Node ReferenceOutputOutput nodes Define water, previews, and the final terrain-build contract. Search nodesPort typeAllHeightfieldMaterialSeaLevelAnyAvailabilityAllPaletteSystem3 nodesOutputSystemBuild MapThe map contract: terrain height, material, and sea level. Builds always evaluate at one sample per terrain voxel.OutputSystemOutputPreviews any height or material field.OutputSea LevelA normalized water plane height consumed by the Build node.