Terrain nodes
Ready-made large-scale landforms that establish a map’s primary silhouette.
5 nodes
Terrain
Canyon
A plateau split by a meandering gorge. Depth, width and the wander of the channel are all separate controls.
Terrain
Crater
An impact crater: raised rim, sunken floor, optional central peak and radial ejecta streaks.
Terrain
Dunes
Wind-blown sand ridges: asymmetric crests with a shallow windward face and a steep slip face, warped so the lines are not parallel.
Terrain
Island
Binary land/water island mask from Atlas 0.1.3.
Terrain
Mountain
A ridged massif with a radial falloff: peak in the middle, skirts at the edges. The classic starting landform.