Mountain
TerrainPalette node
MountainA ridged massif with a radial falloff: peak in the middle, skirts at the edges. The classic starting landform.
Inputs
0This node has no inputs.
Outputs
1Out
outHeightfield
Parameters
9| Parameter | Type | Default | Range or choices |
|---|---|---|---|
Seedseed | Seed | 1337 | — |
Center XcenterX | Number | 0.5 | -1 – 2 |
Center YcenterY | Number | 0.5 | -1 – 2 |
Radiusradius | Number | 0.5 | 0.05 – 1.5 |
Heightheight | Number | 1 | 0.1 – 1 |
Ruggednessruggedness | Number | 0.55 | 0 – 1 |
Frequencyfrequency | Number | 3 | 0.5 – 24 |
Octavesoctaves | Integer | 6 | 1 – 9 |
Profileprofile | Number | 1.6 | 0.5 – 4 |
When to use
Use it as a large-scale silhouette, then add variation, weathering, and surface detail downstream.
Example connection:
Mountain · Out → Adjust/Autolevel → Build Map · Height
Notes
Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.