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Island

TerrainPalette nodeIsland

Binary land/water island mask from Atlas 0.1.3.

Inputs

0

This node has no inputs.

Outputs

1
Maskmask
Heightfield

Parameters

6
ParameterTypeDefaultRange or choices
SeedseedSeed42—
Center XcenterXNumber0.5-1 – 2
Center YcenterYNumber0.5-1 – 2
RadiusradiusNumber0.450.01 – 2
BreakagebreakageNumber0.350 – 1
DetaildetailNumber0.50 – 1

When to use​

Use it as a large-scale silhouette, then add variation, weathering, and surface detail downstream.

Example connection:

Island · Mask → Adjust/Autolevel → Build Map · Height

Notes​

Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.