Terraces
SurfacePalette node
TerraceQuantizes height into steps. Sharpness controls how square the risers are — at 0 the steps are ramps, at 1 they are shelves.
Inputs
2In
inHeightfieldRequired
Mask
maskHeightfieldOptional
Outputs
1Out
outHeightfield
Parameters
2| Parameter | Type | Default | Range or choices |
|---|---|---|---|
Stepssteps | Integer | 6 | 2 – 64 |
Sharpnesssharpness | Number | 1 | 0 – 1 |
When to use
Apply it after the main landform is readable and before final material analysis.
Example connection:
Compatible source → Terraces → Autolevel/Blend → Build Map
Notes
Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.