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Terraces

SurfacePalette nodeTerrace

Quantizes height into steps. Sharpness controls how square the risers are — at 0 the steps are ramps, at 1 they are shelves.

Inputs

2
Inin
HeightfieldRequired
Maskmask
HeightfieldOptional

Outputs

1
Outout
Heightfield

Parameters

2
ParameterTypeDefaultRange or choices
StepsstepsInteger62 – 64
SharpnesssharpnessNumber10 – 1

When to use​

Apply it after the main landform is readable and before final material analysis.

Example connection:

Compatible source → Terraces → Autolevel/Blend → Build Map

Notes​

Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.