Height Material
MaterialsPalette node
HeightMaterialMaps height bands to terrain materials. Break-up wobbles the band edges and Dither stipples them, so the boundaries stop reading as contour lines.
Inputs
1In
inHeightfieldRequired
Outputs
1Out
outMaterial
Parameters
7| Parameter | Type | Default | Range or choices |
|---|---|---|---|
Bandsbands | Material stops | Water 0.00; Sand 0.40; Grass 0.50; Rock 0.78; Snow 0.92 | — |
| Detail | |||
Break-upbreakup | Number | 0 | 0 – 1 |
Break-up ScalebreakupScale | Number | 12 | 1 – 64 |
Ditherdither | Number | 0 | 0 – 1 |
Clumpclump | Number | 1 | 1 – 8 |
Dither ModeditherMode | Choice | Blue Noise | Blue Noise, Ordered, None |
Seedseed | Seed | 1337 | — |
When to use
Connect its Material output to Build Map directly or combine it with other material fields through Blend or Material Mixer.
Example connection:
Height Material · Out → Build Map · Material
Notes
This node participates only when its result is connected to an evaluated preview or Build Map path.