Paint Mask
UtilityPalette node
PaintMaskA durable 2D mask painted in the Build tab. Use it to blend terrain or materials by area.
Inputs
0This node has no inputs.
Outputs
1Mask
maskHeightfield
Parameters
2| Parameter | Type | Default | Range or choices |
|---|---|---|---|
Mask IDmaskId | Text | terrain_mask | — |
Namename | Text | Terrain Mask | — |
When to use
Use it between compatible sources and consumers to control how fields are selected, combined, or supplied.
Example connection:
Paint Mask · Mask → Blend · Mask
Notes
Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.