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Paint Mask

UtilityPalette nodePaintMask

A durable 2D mask painted in the Build tab. Use it to blend terrain or materials by area.

Inputs

0

This node has no inputs.

Outputs

1
Maskmask
Heightfield

Parameters

2
ParameterTypeDefaultRange or choices
Mask IDmaskIdTextterrain_mask—
NamenameTextTerrain Mask—

When to use​

Use it between compatible sources and consumers to control how fields are selected, combined, or supplied.

Example connection:

Paint Mask · Mask → Blend · Mask

Notes​

Heightfield outputs are sampled at the active preview resolution and at terrain-voxel density during a build.