Blend
UtilityPalette node
BlendBlends two matching height or material fields under a mask. Materials cannot mix, so Dither resolves the mask by interleaving them across the transition instead of switching at 0.5.
Inputs
3A
aAnyRequired
B
bAnyRequired
Mask
maskHeightfieldOptional
Outputs
1Out
outAny
Parameters
5| Parameter | Type | Default | Range or choices |
|---|---|---|---|
Factorfactor | Number | 0.5 | 0 – 1 |
Ditherdither | Number | 0 | 0 – 1 |
Clumpclump | Number | 2 | 1 – 8 |
Dither ModeditherMode | Choice | Blue Noise | Blue Noise, Ordered, None |
Seedseed | Seed | 1337 | — |
When to use
Use it between compatible sources and consumers to control how fields are selected, combined, or supplied.
Example connection:
Source A + Source B + mask → Blend → Build Map
Notes
This node participates only when its result is connected to an evaluated preview or Build Map path.