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Occlusion

DerivePalette nodeOcclusion

How much open sky a point sees: 1 on an exposed ridge, low in a gorge. Good for damp, mossy or shaded materials, and for keeping snow out of overhangs.

Inputs

1
Inin
HeightfieldRequired

Outputs

1
Outout
Heightfield

Parameters

2
ParameterTypeDefaultRange or choices
RadiusradiusNumber0.060.005 – 0.25
DirectionsdirectionsInteger84 – 16

When to use​

Feed it the final or near-final heightfield and use the result as a procedural mask or material driver.

Example connection:

Final height → Occlusion → Range/Adjust → Blend · Mask

Notes​

This node participates only when its result is connected to an evaluated preview or Build Map path.

This node performs neighborhood analysis or repeated simulation work. Tune it at a lower preview resolution when interactive updates become slow.