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Deposits

DerivePalette nodeDeposits

Where loose material settles: flat, concave ground with water running through it. Feeds Texturize's Deposits port for scree and silt.

Inputs

1
Inin
HeightfieldRequired

Outputs

1
Outout
Heightfield

Parameters

0

This node has no editable parameters.

When to use​

Feed it the final or near-final heightfield and use the result as a procedural mask or material driver.

Example connection:

Final height → Deposits → Range/Adjust → Blend · Mask

Notes​

This node participates only when its result is connected to an evaluated preview or Build Map path.