Deposits
DerivePalette node
DepositsWhere loose material settles: flat, concave ground with water running through it. Feeds Texturize's Deposits port for scree and silt.
Inputs
1In
inHeightfieldRequired
Outputs
1Out
outHeightfield
Parameters
0This node has no editable parameters.
When to use
Feed it the final or near-final heightfield and use the result as a procedural mask or material driver.
Example connection:
Final height → Deposits → Range/Adjust → Blend · Mask
Notes
This node participates only when its result is connected to an evaluated preview or Build Map path.